Aberdeen Carolina and Western Railroad

2010 February 18
tags: ,
by Warll

Map: ACWR SAM
Mappers: STEP inc

SAMed by: STEP Inc
Tested By: STEP Inc

Back in September of 2008 I was looking thru some photos of shortlines and found the Aberdeen, Carolina and Western. After much help from the members of STEP Inc and a lot of sleepless nights we came up with this 18×18 map of south-central North Carolina. This railroad was created to take over a job that a couple of larger railroads didn’t want to do anymore, and has prospered since.

For more information on the ACWR go here: http://www.acwr.com/

If you go into ‘CUSTOMERS’ and scroll down you will find access to a map of the present line. The map you are playing is laid out as close to this as I could get, with the businesses placed where they appear also. The idea of this map is to lay single rail, with the shortest possible branch lines to access Annexes. Passing track should only be laid at depots as needed. Bridges are expensive and there are only two types, Stone for short bridges and Deck Girder, which is very costly, for the one needed crossing of the river. The Stone are expensive, so conform to the landscape as much as possible. Tunnels are allowed, IF you want to lay out $30 Million a section!

Now you can probably run this map, and most likely win, if you just make runs where you chose, but that is not the real challenge of it. One track from Charlotte to Gulf, and one from somewhere between Star and Troy down to Aberdeen, and take it from there. The other thing is to have only one of each Engine on the map at a time. Here is the list of Engines and the year they appear:

1992 — ACWR 3802 GP38-2
1994 — ACWR 3803 GP38-2
2002 — ACWR 703 GP40-2WL
2003 — ACWR 2077 GP38-2
2004 — ACWR 9556 GP40-2WL
2007 — ACWR 4500 F7A
2007 — ACWR 4501 F7A
2008 — ACWR 9529 GP40-2WL

The map also contains a few new cars, a tank container, a flat car hauling steel plates, a rib-sided covered hopper and a high-sided open hopper. I’d also like to thank MrScott1964 for his four coal cars, the C&O, the DLW, the Erie and the LV. They saved me a few days work. Thanks also goes to Choobacca for his BN and BNSF covered hoppers, which I upped the detail on for this map.

One last thing, one of our testers mentioned that the pointer was difficult for him to use. If this is the case for you, just go in and delete the Pointer.ani file and you’ll go back to the original pointer.

To use the attached files, place all three files in the same folder and click on 001. It will create a folder called AC&W.7z which will contain the folder AC&W and the Warehouse.FPK file. Place these into your UserMaps. You can now play the map. You might want to do a zip of the folder first for storage for later playing.

Good luck and watch for head-butting engines.

As always if you find any errors, drop us a line and we’ll pull the maintenance crew out of their card game and get them right on it.

17 Responses leave one →
  1. LoudMusic permalink
    February 22, 2010

    I like that bridges and tunnels cost realistic amounts, but in several cases I was able to construct rail that should have been a bridge but was not calculated as bridge. It was just track suspended in the air at track cost. I don’t know if that’s a game bug or a custom map bug but I’ve never seen it happen before.

  2. February 22, 2010

    Ah I’ve done that before. On all maps sometimes the track laying will break like that even if the tunnels/bridges are cheap.

  3. RailLover permalink
    February 23, 2010

    I really like that this is taken from a real company. Adds to the realism. Especially like the fact that you start out with just enough money to put together the main line, and a few necessary depots to accomplish the first mission. Then if you planned it right you have enough to branch out. Also liked the fact you start out with modern locomotives. No grasshoppers here ;-P

  4. Diuqs permalink
    February 23, 2010

    Nice map i enjoyed it!

  5. Zoli permalink
    February 25, 2010

    Really Good!
    Thanks!

  6. K-class permalink
    February 27, 2010

    Hello, nice map is missing Report_industry_Oakboro_Oil.dds and one bridge like LoudMusic above no bridge just track.

  7. snoopy55 permalink
    February 28, 2010

    Thank you all for playing the map and your comments. And thank you K-class for reporting the error. The employee was docked 40 hours pay. We also looked into the bridge thing and think it may have been settings we did to keep long bridges from being built. We decided to take another path to that, simply raising the cost of the bridges. They are still cheaply made, the bridge company owner is just getting a bigger mansion and yacht, and the four contenders for Head CEO of Step Inc are getting 15% of it.

  8. March 9, 2010

    The map has now been updated, sorry for the wait.

  9. Pete permalink
    March 31, 2010

    I’m using it on steam, but I couldn’t find the ’001′ file mentioned, so i just copied the files from the folder (loose) into the User folder. Now it just craches when loading the game :(

  10. March 31, 2010

    Oh sorry, since smrSimpe doesn’t have an upload size limit I had merged the files.

    All you need to do is extract the zip file’s contents to the mygame/railroads folder.

  11. Jancsika permalink
    April 9, 2010

    Well, finally I’ve managed to complete this map ( only cheated, just a little). Most
    maps that are trying to recreate real world situation fail to generate too much
    excitement, because of the plain terrain and the utilization of the limited variety
    of goods that can be converted and manipulated. ( coal – steel – automobile, just
    does not generate too much excitement).
    The terrain limitation was overcome by limiting the routing to a strict
    requirement of the way the track have to be laid. You are not told how and
    where lay those tracks, but you better lay them correctly, otherwise you will be
    in trouble.
    As for the goods and industries, there are a large variety of new goods,
    industries, new buildings. (Now I know, where talcum powder is coming from)
    Most players of this game do not realize how much work it is to create a new
    industry and make it work.
    The cities will have to grow to accept certain goods, but by growing they will not
    take some other goods. (you better deliver that lumber to that Town or Village,
    because the City will not take it).
    As of the mechanics of the game, it performed flawlessly, no crashes whatsoever.
    STEP Inc. did an excellent job.
    Jancsika

  12. Woobik permalink
    April 12, 2010

    Hi,

    Your site is great. I love this game but have bunches of problems. I followed the directions and made sure that my folders were empty. extracted the map and the warehouse file to my usermaps and when i launch the game it goes into the loading screen, it cycles and says miscounting rivets and all the other little thingys that it says and crashes. I have had no luck with any of the maps at all… any tips? I have a steam install

  13. snoopy55 permalink
    April 22, 2010

    Woobik, sorry I missed this, but I’ve been running between my present Mexico map and work on a lot of Canadian materials for a few to come. Those border guys at both ends are getting to know me well ;-)

    Sounds like you need some assistance with your game, altho we all know this game itself needs assistance.

    I wouldn’t normally do this Warll, but it’s a bit difficult to help the person here. It can be deleted after he has responded to it if you want.

    Go on over to http://eric.bkbobby.com/index.php and I’ll not only help you get this map going, but hopefully all the others. See you there.

  14. Sapper99 permalink
    April 29, 2010

    I love this map. Is there an industry chart for this that shows what industries convert what materials? Would love to have it if there is

  15. Jancsika permalink
    April 29, 2010

    “I love this map. Is there an industry chart for this that shows what industries convert what materials?”
    That would be cheating ;>)
    You can make one yourself. With a Text editor open the RRT_Industries.xlm file, there you can see each industry’s production list. Be careful not to change anything. It would be better to have it backed up.

  16. Kevin permalink
    June 19, 2010

    Played this map again since the update and I really enjoyed this map played flawlessly and had a great range of goods, great looking rail wagons.

    As described there is some challenges in it well done.

    Maps like this are the reason why I stick with SMR.

  17. Domisvp permalink
    July 20, 2010

    Cannot load the map…crashes always down -.-

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