This discussion of Point #1:No curved Track and the crazy right angle turns got me curious. How much of an actual advantage is it to have those 90 degree turns? I tested it.
Case 1 : 7.97 miles of track
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Case 2 : 9.71 miles of track
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After running the same brand new train the same amount of time (ten years in both cases) I compared my starting and ending cash to get the total profit I made and the Lifetime amounts made for both cases for this commodity ( Livestock).
I found after running this a couple times that the advantage of Case 1 was only around a few thousand dollars. This was out of a total amount of around $450,000. A completely insignificant amount.
I did not factor in the cost of the track. I'm sure the track cost in Case 1 was lower than Case 2, but I don't believe it was that significant.
Oddly though, in all the times I ran it the "Reported Profit" for the train was always higher for Case 2.
However, if one player had Case 1 to the commodity and another player had Case 2 to "
the same commodity" then Case 1 would probably gather more resources. I say 'probably' because A) I haven't test it and B) I still am not sure that Case 1 is definitively more efficient than Case 2.
Contrary to what I wrote earlier I believe the slow down on that tight curve is actually significant and nullifying most of the advantage of the shorter distance.
I could have run many many more iterations of this test than just the few I did so if anyone else wants to test this and refute me I would be curious to see your results.